Gamma Force
Original title: Gamma Force - The Pit of a Thousand Screams
Platform: Commodore 64
Gametype: Undefined
Release Year: 1988
_________________________

In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are the Gamma Force. Can anybody stop them?

A part of InfoComics, Gamma Force in Pit of a Thousand Screams follows the same gameplay template as the other members of this series. The gameplay basically consists of occasional decision-making, which interrupts viewing the comic book-like scenes of the game, advancing the story in different ways, depending on the player's choices. The player can also switch the points of view of the various characters, gaining more insight into the narrative.

---

Description from the packaging:

Stella and Brad discover Info-Comics.
Hey! Check this out!
What is it?
It's Infocomics! A computerized comic book!
A comic book! Then why the computer?
'Cause Infocomics let you switch viewpoints, leaving one character behind to follow another through his part of the story! And the pictures move! Take a look!
This one's about a trio of Superheroes! They've got their hands full battling the evil Nast!
Wow! Let's see the next page!
It turns automatically. Or you can jump forward or back by using the arrow keys. If you want to stop altogether, just hit the space bar!
That's easy! But why's the page turned down like that?
It's letting you know you can leave the Water-Beast and follow the Nast now. All you have to do is hit the Return key!
That's it? Let me try!
Me too! I can't wait to see what happens next!
Okay! We can all watch it together.
Infocomics are great!
Yeah! I'm going to collect them all!
